Avoid Compilation with Webplayer Templates
Have you ever wanted to simply disable a script while you were developing your project?
WebplayerTemplates is the answer.
Have you ever wanted to simply disable a script while you were developing your project?
WebplayerTemplates is the answer.
For Space Duel, I wanted to make a black hole… one that would bend the trajectory of the shots in the game and attract or swallow the player’s spaceship.
This is what I created to make a simple arcade-style gravity well.
This is a link to a page on the M2H Game Studios‘ site that converts UnityScript/Unity.js to C# converter:
http://www.m2h.nl/files/js_to_c.php
This is very convenient site.
You can paste your Unity JavaScript (UnityScript) code into the top box on the page, hit process, and get the C# out the bottom!